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Please use this identifier to cite or link to this item: https://tede.ufam.edu.br/handle/tede/9561
???metadata.dc.type???: Dissertação
Title: As Histórias em Quadrinhos como ferramenta metodológica de ensino aprendizagem no Ensino de Ciências
???metadata.dc.creator???: Cardoso, Hellen Luyza Fernandes 
???metadata.dc.contributor.advisor1???: Oliveira, Irlane Maia de
???metadata.dc.contributor.referee1???: Magalhães Netto, José Francisco de
???metadata.dc.contributor.referee2???: Azevedo, Rosa Oliveira Marins
???metadata.dc.description.resumo???: As histórias em quadrinhos (HQs) têm o potencial de engajar leitores de todas as idades, estimular a criatividade e promover a compreensão de conceitos complexos de forma visual e acessível. Como recurso didático, as histórias em quadrinhos podem ser utilizadas para incentivar a leitura, desenvolver habilidades de linguagem, e quando articulado aos projetos integradores pode promover a compreensão de temas diversos e estimular a imaginação dos estudantes. Buscar práticas que favoreçam tanto a construção do conhecimento, como o protagonismo dos estudantes pode ser um meio para alcançar uma aprendizagem com significado a partir da construção de HQs, que constituem o objeto de estudo. Esta pesquisa qualitativa teve como objetivo geral analisar o potencial das Histórias em Quadrinhos como recurso didático articulado aos projetos integradores, e no processo de ensino-aprendizagem no Ensino de Ciências, e os objetivos secundários a pesquisa buscou identificar a importância da utilização das Histórias em Quadrinhos e dos Projetos Integradores na Formação dos Professores, no Ensino de Ciências, explicar como as Histórias em Quadrinhos quando articuladas aos Projetos Integradores podem contribuir no processo de ensino-aprendizagem no Ensino de Ciências, e descrever como as Histórias em Quadrinhos contribuem para o protagonismo do estudante, quando articulada aos Projetos Integradores no Ensino de Ciências. Para o alcance desses objetivos, duas professoras, uma de ciências e Língua Portuguesa e estudantes do 9ºano do ensino fundamental participaram desta pesquisa, e todos os dados oriundos na coleta de dados foram trabalhados a partir da metodologia da Análise em Espiral de Creswell. Os resultados apontam que o processo de criação de HQs pode ser relevante estratégia multidisciplinar e interdisciplinar, onde o planejamento, organização e objetivos deverão contemplar o contexto em que os estudantes estão inseridos, pois neste processo, se faz necessário pensar nos seguintes elementos: personagens, cenários, diálogos, o que envolve habilidades de escrita, leitura e criatividade. Para tanto, foi perceptível que sua criação incentiva a busca de informações em diferentes áreas do conhecimento, para dar autenticidade e riqueza a história, além do desenvolvimento do protagonismo.
Abstract: Comic books have the potential to engage readers of all ages, stimulate creativity, and promote understanding of complex concepts in a visual and accessible way. As an educational resource, comic books can be used to encourage reading, develop language skills, and when integrated with interdisciplinary projects, they can promote understanding of diverse topics and stimulate students' imagination. Seeking practices that foster both knowledge construction and student agency can be a means to achieve meaningful learning through the creation of comic books, which are the object of study. This qualitative research aimed to analyze the potential of comic books as an educational resource integrated with interdisciplinary projects and in the teaching learning process in Science Education. The secondary objectives of the research were to identify the importance of using comic books and interdisciplinary projects in teachers' training in Science Education, explain how comic books, when integrated with interdisciplinary projects, can contribute to the teaching-learning process in Science Education, and describe how comic books contribute to student agency when integrated with interdisciplinary projects in Science Education. For the achievement of these objectives, two teachers, one of Science and Portuguese Language, and 9th grade students participated in this research, and all the data collected were analyzed using Creswell's Spiral Analysis methodology. The results indicate that the process of creating comic books can be a relevant multidisciplinary and interdisciplinary strategy, where planning, organization, and objectives should consider the context in which students are inserted. In this process, it is necessary to think about the following elements: characters, scenarios, dialogues, which involve writing, reading, and creativity skills. It was also noticeable that the creation of comic books encourages the search for information in different areas of knowledge to give authenticity and richness to the story, as well as the development of student agencyComic books have the potential to engage readers of all ages, stimulate creativity, and promote understanding of complex concepts in a visual and accessible way. As an educational resource, comic books can be used to encourage reading, develop language skills, and when integrated with interdisciplinary projects, they can promote understanding of diverse topics and stimulate students' imagination. Seeking practices that foster both knowledge construction and student agency can be a means to achieve meaningful learning through the creation of comic books, which are the object of study. This qualitative research aimed to analyze the potential of comic books as an educational resource integrated with interdisciplinary projects and in the teaching learning process in Science Education. The secondary objectives of the research were to identify the importance of using comic books and interdisciplinary projects in teachers' training in Science Education, explain how comic books, when integrated with interdisciplinary projects, can contribute to the teaching-learning process in Science Education, and describe how comic books contribute to student agency when integrated with interdisciplinary projects in Science Education. For the achievement of these objectives, two teachers, one of Science and Portuguese Language, and 9th grade students participated in this research, and all the data collected were analyzed using Creswell's Spiral Analysis methodology. The results indicate that the process of creating comic books can be a relevant multidisciplinary and interdisciplinary strategy, where planning, organization, and objectives should consider the context in which students are inserted. In this process, it is necessary to think about the following elements: characters, scenarios, dialogues, which involve writing, reading, and creativity skills. It was also noticeable that the creation of comic books encourages the search for information in different areas of knowledge to give authenticity and richness to the story, as well as the development of student agency.
Keywords: Histórias em quadrinhos na educação
???metadata.dc.subject.cnpq???: CIENCIAS HUMANAS: EDUCACAO
???metadata.dc.subject.user???: Histórias em Quadrinhos
Projetos Integradores
Interdisciplinaridade
Ensino-Aprendizagem
Language: por
???metadata.dc.publisher.country???: Brasil
Publisher: Universidade Federal do Amazonas
???metadata.dc.publisher.initials???: UFAM
???metadata.dc.publisher.department???: Instituto de Ciências Exatas
???metadata.dc.publisher.program???: Programa de Pós-graduação em Ensino de Ciências e Matemática
Citation: CARDOSO, Hellen Luyza Fernandes. As Histórias em Quadrinhos como ferramenta metodológica de ensino aprendizagem no Ensino de Ciências. 2023. 160 f. Dissertação (Mestrado em Ensino de Ciências e Matemática) - Universidade Federal do Amazonas, Manaus (AM), 2023.
???metadata.dc.rights???: Acesso Aberto
???metadata.dc.rights.uri???: http://creativecommons.org/licenses/by/4.0/
URI: https://tede.ufam.edu.br/handle/tede/9561
Issue Date: 27-Apr-2023
Appears in Collections:Mestrado em Ensino de Ciências e Matemática

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